Starlight Strand
Responsible for various environment models, textures, lighting, and set dressing.
Most of the assets I directly created would be found near the Labyrinth Wall and in supporting props for the Split Tree. I did a lot of set dressing in this zone and want to shout out Norma Martinez and Lisa Fleck for providing such great rock and foliage assets that enabled me to focus on composition. Thanks to Level Design for the very collaborative experience.
The wonderful team at Monomi Park:
Art Direction: Ian McConville, Grace Liu
Concept + UI Art: Ray Bruwelheide
Environment Art: Norma Martinez, Dillon Sommerville
Additional Environment Support - Lisa Fleck, Jane DeSiena, Jasmin Habezai-Fekri
Character Art: Dan Venhardt
FX + Tech art: Luis Armstrong, Edward del Villar, Ross Kameny
Level Design: Chris Lum, Mike Daugherty



















